Post by shapanfgfdgoo on Mar 16, 2024 7:42:06 GMT 2
The a tuft of human hair grown on the body of a rodent set the goal of transforming ordinary cells into stem cells. And judging by the picture she has already managed to achieve some success in this matter. Part of the skepticism is caused only by the fact that the company representatives did not begin to share more detailed details about the work they carried out. Because of this a certain share of criticism fell on the picture. For example Professor Karl Keller Karl Koehler from Harvard University very rightly noticed that today photos of mice with human hair grown on them are no longer surprising. According to him hair follicles are complex structures that arise when different types of cells interact at the molecular level.
The scientist urged people every time they see such photos to consider that the technology that worked on mice will not necessarily be effective on humans. Most companies creating technologies for the metaverse concentrate on the Mobile Numbers visual component of online worlds. What will avatars look like How will NFT art be displayed Will the virtual rooms be as messy as the real ones At the same time much less attention is paid to the sound namely how the avatars will speak. Voice will become a major component of virtual worlds and the companies involved in its development may become key players in the metaverse.
Spatial sound The metaverse needs really good surround sound. Its highquality implementation with low latency will help create a sense of presence. Its no wonder that companies like Meta and Microsoft are investing in its development to increase interest in their VR hardware and platforms. Surround sound is very important in meetings especially group business meetings says Philip Rosedale founder of one of the first virtual worlds Second Life. High Fidelity another Rosedale startup launched after his exit from Second Life develops surround sound equipment used by Clubhouse and Spatial Web among others.
The scientist urged people every time they see such photos to consider that the technology that worked on mice will not necessarily be effective on humans. Most companies creating technologies for the metaverse concentrate on the Mobile Numbers visual component of online worlds. What will avatars look like How will NFT art be displayed Will the virtual rooms be as messy as the real ones At the same time much less attention is paid to the sound namely how the avatars will speak. Voice will become a major component of virtual worlds and the companies involved in its development may become key players in the metaverse.
Spatial sound The metaverse needs really good surround sound. Its highquality implementation with low latency will help create a sense of presence. Its no wonder that companies like Meta and Microsoft are investing in its development to increase interest in their VR hardware and platforms. Surround sound is very important in meetings especially group business meetings says Philip Rosedale founder of one of the first virtual worlds Second Life. High Fidelity another Rosedale startup launched after his exit from Second Life develops surround sound equipment used by Clubhouse and Spatial Web among others.